11/9/2023 0 Comments Hifi rush budget![]() Thankfully, with all the tools at my disposal, I could overcome any moments of frustration by changing my approach or at least playing it safer. That can become a problem when Hi-Fi Rush layers on flame-wielding robots and electrified floors, for example, but it works well-enough for most fights. The targeting system did leave me in precarious positions on occasion – since there’s no manual lock-on, I’d sometimes hook onto or gravitate towards enemies I didn’t intend to target, leaving me vulnerable or swinging at the wrong foe. Enemies gradually evolve in complexity with different offensive styles, and things can get chaotic in encounters that mix and match enemy types. My natural ability to clap on two and four wasn’t enough to get past Hi-Fi Rush’s tougher battles. It doesn’t linger on any one concept or gimmick for too long either, steadily throwing in new ideas to toy with before bringing them all together to test my mastery, which meant I never felt like I was simply hammering away to a basic 4/4 time signature. Deciding whether I should use a light or heavy attack to mix up my combo string, a dodge or parry in anticipation of incoming hits, the grappling hook to close the gap on targets, or a summon to have a companion break shields or stun enemies never felt overwhelming since I could just pace myself to the music. ![]() This rhythmic system leaves no ambiguity in combo timing and paces itself in a way that allows for room to consider each follow-up move. Using a similar foundation as Devil May Cry or Bayonetta, each combat encounter across the roughly 10-12 hour campaign is graded on completion speed, elegance, and the ability to stay on beat with combos, but that constant tie to the music results in a type of satisfaction I just don’t get from other stylish-action games. Chai always executes his attacks on the beat regardless of your own input timing, but keeping in rhythm with the BGM’s BPM rewards you with extra damage rather than punishing any missed notes. It Takes You to TangoĪt its best, Hi-Fi Rush’s combat creates a unique harmonious flow where music is your guide every step of the way. From so many angles, Hi-Fi Rush is able to showcase its uniquely charming spirit. It's done with effortless humor and some genuinely warm moments. ![]() Spoiler warning since he talks about the whole game from start to finish.This playful setup sets a strong tone, and things only get better from there as Hi-Fi Rush layers on a fantastic crew of allies, charismatic villains, and bombastic fights - and often wrapped in a poignant satire of our tech dystopia. His final thoughts are at 4:59:50 in the video below. ![]() He also stressed that there is no animosity, bitterness, and jealousy regarding Hi-Fi Rush’s overwhelmingly positive response it’s the complete opposite. The second part is noteworthy because he talks about the inevitable comparisons and states that it’s a huge honour for Tango Gameworks for being inspired by No Straight Roads’ concept and “throwing 10 times the budget at their own take of it”. No Straight Roads’ music director Falk Au Yeong recently made a YouTube stream on Hi-Fi Rush in 2-parts. In fact, the action-music-rhythm game hybrid is clearly inspired by 2020’s Malaysian-made title No Straight Roads, and inevitable comparisons will be made between the two. Bethesda and Tango Gameworks’ new action game Hi-Fi Rush is a lovely blend of 3D action ala Devil May Cry, cel-shaded presentation like Viewtiful Joe, and music rhythm mechanics from Rhythm Heaven. ![]()
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